在ZBrush 和 3ds Max 里创建高精度的废墟场景资源Uartsy Creating High-Res Game Assets in ZBrush and 3DS Max,时长:2小时38分钟,大小:1.63 GB,MP4高清视频格式,教程使用软件:ZBrush,3DS Max,共11个章节,语言:英语。
Creating High-Res Game Assets : David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max.
The 5 most important lessons:
- Develop a efficient and effective 3DsMax and Zbrush workflow.
- How to create stunning high-res assets for a game production pipline.
- Create custom alphas in Photoshop and Zbrush for detailing.
- Understand additional detailing techniques using Plug-Ins.
- Properly present your work in a professional manner.Contents :
- Lecture 1 16:26 Developing your Workflow-Max
- Lecture 2 11:58 Brick Wall-ZB
- Lecture 3 21:29 Managing Workflow- ZB & Max
- Lecture 4 13:34 Modeling main forms-Max
- Lecture 5 12:53 Modeling pipes etc.-Max
- Lecture 6 15:51 Applying pipes and exporting to ZBrush from 3DSMax
- Lecture 7 10:45 Making alphas-ZB & PS
- Lecture 8 21:19 Finishing up Column-ZB
- Lecture 9 12:06 Texturing the Concrete
- Lecture 10 14:44 Adding Damage & Plug-Ins
- Lecture 11 07:17 Presentation